Moving on …… the
’SixthSense’ is a wearable gestural interface that augments the physical world
around us with digital information and lets us use natural hand gestures to
interact with that information and the prototype is comprised of a pocket
projector, a mirror and a camera. The hardware components are coupled in a
pendant like mobile wearable device. Both the projector and the camera are
connected to the mobile computing device in the user’s pocket. The projector
projects visual information enabling surfaces, walls and physical objects
around us to be used as interfaces; while the camera recognizes and tracks
user’s hand gestures and physical objects using computer-vision based
techniques. The software program processes the video stream data captured by
the camera and tracks the locations of the colored markers (visual tracking
fiducials) at the tip of the user’s fingers using simple computer-vision
techniques. The movements and arrangements of these fiducials are interpreted
into gestures that act as interaction instructions for the projected
application interfaces. The maximum number of tracked fingers is only
constrained by the number of unique fiducials, thus SixthSense also supports
multi-touch and multi-user interaction.
I would like to use
this amazingly out featured and bragged about gadget as it is going to have a
great impact on the 21st Century. The SixthSense prototype implements several
applications that demonstrate the usefulness, viability and flexibility of the
system. The map application lets the user navigate a map displayed on a nearby
surface using hand gestures, similar to gestures supported by Multi-Touch based
systems, letting the user zoom in, zoom out or pan using intuitive hand
movements. The drawing application lets the user draw on any surface by
tracking the fingertip movements of the user’s index finger. SixthSense also
recognizes user’s freehand gestures (postures).
For example, the
SixthSense system implements a gestural camera that takes photos of the scene
the user is looking at by detecting the ‘framing’ gesture. The user can stop by
any surface or wall and flick through the photos he/she has taken. SixthSense
also lets the user draw icons or symbols in the air using the movement of the
index finger and recognizes those symbols as interaction instructions. For
example, drawing a magnifying glass symbol takes the user to the map
application or drawing an ‘@’ symbol lets the user check his mail. The
SixthSense system also augments physical objects the user is interacting with
by projecting more information about these objects projected on them. For
example, a newspaper can show live video news or dynamic information can be
provided on a regular piece of paper. The gesture of drawing a circle on the
user’s wrist projects an analog watch. The current prototype system costs
approximate $350 to build.
SOURCE:www.rdpondy.com
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